Drop a beat
A downloadable game
This was a physicality systems project. Using a 2D-platformer I wanted to test a player’s ability to time their movements in advanced in an environment that moves rhythmically. Platforms drop to a musical beat forcing players to react before the floor drops from underneath them.
Despite being for a game system's class, I found a way to turn this more into a level design project (go figure). Make sure to turn the volume way up and annoy your neighbors. Use WASD to move / jump.