A downloadable game

This was a physicality systems project.  Using a 2D-platformer I wanted to test a player’s ability to time their movements in advanced in an environment that moves rhythmically.  Platforms drop to a musical beat forcing players to react before the floor drops from underneath them.  

Despite being for a game system's class, I found a way to turn this more into a level design project (go figure).  Make sure to turn the volume way up and annoy your neighbors.  Use WASD to move / jump.  

Install instructions

PC only.  


dropABeat_004_Data.zip 13 MB